Which is why it's surprising that you put your name for the brand! [[Very good natured in the teasing before he gives a laugh]] Though I think it's better for a game to have a more descriptive name to it, rather than to be a brand. The name itself builds it's own brand, ne?
My name is a brand in itself, de arimasu. I'm a household name on my home planet, you know. [Besides, his platoon is called the Keroro Platoon. Even his show is called Keroro Gunsou. It's pretty much unavoidable for him to use his own name as a brand.]
Like what, de arimasu? Really Fun Card Game, de arimasu? [He is being serious about the name.]
Heeeeeh, really? [[Trying to picture a place where the K in KC stands for Keroro. But what would the Blue Eyes White Dragon statues be replaced with...?]]
Mmmm, it'd need to be more descriptive than that... like how Duel Monsters, the main premiss is that it's dueling with monsters, so it's really the most simple explanation of it. So I'd guess it would depend what the central theme and element of the came would be, really.
I am the leader of a [self-proclaimed] successful invasion, de arimasu. It only makes sense for me to be a [self-proclaimed] superstar on Keron, de arimasu. [It would be Keroro Corp. And the Blue Eyes statues would be replaced with Keroro statues.]
Ah, I guess that makes sense, de arimasu. But sometimes a name that has nothing to do with the game itself could help attract new people. Simply because it's so difficult to understand, de arimasu.
Un! Though my deck really isn't the best example of the game, since it's so specific to the occult. [[explains a bit sheepishly]] But most people have a specialty, since there's so many you can get lots of variations on themes that still work out really well.
[Gentle is his middle name! Especially because these are Bakura's (and not Giroro's), so he'll treat them with care.
He flips through them carefully, reading the descriptions before turning to look at Bakura.]
It's too bad that I can't play with you, de arimasu. I've seen similar things but nothing exactly like it, de arimasu. Ah, if only someone would make up more cards so that I could build my own deck too, de arimasu.
[[Good good. Because if his cards got hurt, the spirit of Yami Yuugi would somehow emerge from them to lecture Keroro about how you treat a deck. And that would just be awkward.]]
Do you think maybe we could make some? I'm pretty familiar with the cards, I'm sure I could reproduce them well enough so we could play!
[Sadly, Keroro is not afraid of lectures and he may get too distracted by trying to figure out Yami Yuugi's hair to listen.]
Well, I think...we could, de arimasu! Especially since Bakura-dono knows them well. Ah, but we'd have to find a good printing company for them, de arimasu. I no longer have the means to make good quality cards on my own, de arimasu.
Then I'll have to get started on drawing them out then, ne? Any idea what sort of deck you'd like to play? Or should I just make a bunch of different ones?
[[Ssssh, don't ruin the distraction, Keroro. Giving him something to focus on and lose himself in that involves other friends is a perfect one!]]
Just saying 'A strong one' doesn't really help, Keroro-san! [[laughs a bit]] Unless you want to just use a regular beat down deck with high powered monsters, but those almost always lose to more varied ones.
and I don't mind. [[assures with a smile]] It'll be like designing things for D&D only I wouldn't have to carve them after.
Well...I'm not too sure about the game still, so I thought maybe picking something strong would help cover all the bases, de arimasu?
Ah.
Since you're the expert in these cards and you don't mind, if it's not too much trouble, maybe you can pick for me, de arimasu? I can help you with the drawing too, de arimasu. [Actually, he can't, really. But he's offering anyway.]
I'm sure that you would know what a truly good deck is, Bakura-dono.
[He's genuinely interested in knowing, because he's curious about these cards, and more than a little bit excited over the prospect of playing a new game.]
Mmm... [[ponder ponder]] You like mecha, right? Maybe a machine deck... Since really, it's more important to have a theme for your deck that fits your personality, like how Mai-san has an Amazoness deck, and Jounouchi-kun has a deck based on luck, and Yuugi-kun's is a mix of magicians and the unexpected. [[a touch of a fond smile there]]
If it fits your personality would that make it stronger, de arimasu? Ah, maybe then we can put stars in there too, de arimasu. And cleaning, de arimasu. [Keroro might be getting personality and interests mixed up here.]
Are those your friends, de arimasu? Back in your own world?
Un. [[nods]] Jounouchi-kun and Yuugi-kun are my best friends and classmates. [[Yuugi more than Jounouchi, but Bakura wasn't about to rank his friends like that!]] Mai-san we only see at tournaments, but she's all right.
And it does seem to! The more you believe in your deck and the more people believe in you, the better you do with Duel Monsters.
Your best friends, huh. Then it's just like me and Fuyuki-dono. Although Fuyuki-dono and I aren't classmates, de arimasu. We're housemates though, de arimasu.
Belief? That sounds like something from a manga, de arimasu.
It does, sort of! But it works! [[rubs the back of his neck with a small laugh]] I think it has to do with the game being based on real monsters that used to be spirit beasts that people held in their souls.
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Like what, de arimasu? Really Fun Card Game, de arimasu? [He is being serious about the name.]
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Mmmm, it'd need to be more descriptive than that... like how Duel Monsters, the main premiss is that it's dueling with monsters, so it's really the most simple explanation of it. So I'd guess it would depend what the central theme and element of the came would be, really.
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Ah, I guess that makes sense, de arimasu. But sometimes a name that has nothing to do with the game itself could help attract new people. Simply because it's so difficult to understand, de arimasu.
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Is it okay if I take a look, de arimasu?
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He flips through them carefully, reading the descriptions before turning to look at Bakura.]
It's too bad that I can't play with you, de arimasu. I've seen similar things but nothing exactly like it, de arimasu. Ah, if only someone would make up more cards so that I could build my own deck too, de arimasu.
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Do you think maybe we could make some? I'm pretty familiar with the cards, I'm sure I could reproduce them well enough so we could play!
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Well, I think...we could, de arimasu! Especially since Bakura-dono knows them well. Ah, but we'd have to find a good printing company for them, de arimasu. I no longer have the means to make good quality cards on my own, de arimasu.
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I don't know what kind, de arimasu. A strong one? What would a strong one loo-
[But then he catches himself because he's supposed to be cheering Bakura up, not having Bakura entertain him.]
Th-That is...if Bakura-dono wants to, de arimasu? W-Would drawing the cards be fun for you, Bakura-dono?
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Just saying 'A strong one' doesn't really help, Keroro-san! [[laughs a bit]] Unless you want to just use a regular beat down deck with high powered monsters, but those almost always lose to more varied ones.
and I don't mind. [[assures with a smile]] It'll be like designing things for D&D only I wouldn't have to carve them after.
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Ah.
Since you're the expert in these cards and you don't mind, if it's not too much trouble, maybe you can pick for me, de arimasu? I can help you with the drawing too, de arimasu. [Actually, he can't, really. But he's offering anyway.]
I'm sure that you would know what a truly good deck is, Bakura-dono.
[He's genuinely interested in knowing, because he's curious about these cards, and more than a little bit excited over the prospect of playing a new game.]
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Are those your friends, de arimasu? Back in your own world?
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And it does seem to! The more you believe in your deck and the more people believe in you, the better you do with Duel Monsters.
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Belief? That sounds like something from a manga, de arimasu.
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